Minecraft PE 1.17.40.20

Version 1.17.40.20 for Android
(27 Votes, Rating: 3.4/5)

Download Minecraft 1.17.40.20 for Android with a working Xbox Live and get to know the caves!

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Minecraft 1.17.40.20 brings the first taste of Caves & Cliffs Part II features to Android beta testers, introducing the spectacular Stony Peaks biome and major world generation improvements that hint at the massive terrain overhaul coming in the full 1.18 update. This APK represents a significant step forward in testing the new mountain generation system and various technical improvements that will reshape how Minecraft worlds look and feel.

This beta is all about getting those massive Caves & Cliffs Part II features ready for prime time. You're essentially getting early access to world generation changes that'll completely transform how mountains work, plus a bunch of important bug fixes and technical improvements that make the whole experience more stable and enjoyable.

Revolutionary Mountain Biome: Stony Peaks

  • Brand New Mountain Variant - Stony Peaks is a completely new mountain biome that uses stone and gravel instead of snow and ice. This creates dramatic rocky mountain tops that look way more realistic than the old simple snow-capped peaks
  • Temperature-Smart Generation - These peaks are specifically designed to prevent weird temperature clashes, like snow-capped mountains sticking up from jungle biomes. The world generation now makes geographical sense
  • Dramatic Terrain Features - The stone and gravel composition creates rugged, imposing mountain landscapes that feel properly mountainous rather than just tall hills with snow on top
  • Enhanced Building Opportunities - The rocky terrain provides excellent building materials right where you'd expect to find them, making mountain bases more practical and authentic

Major World Generation & Performance Improvements

  • Cloud Height Adjustment - Clouds now generate at more appropriate heights relative to the new mountain generation, creating better atmospheric effects and more realistic weather patterns
  • Enhanced Visibility Culling - Improved world visibility culling for underground situations eliminates that annoying bug where you could see sky at the end of tunnels and stairs
  • Mob Pathfinding Upgrades - Significantly improved mob pathing around partial blocks, making creature movement feel more natural and less glitchy
  • Amethyst Geode Balance - Geodes are now much less likely to generate in strongholds, and when they do, they won't destroy End Portals anymore

Android-Specific Technical Enhancements

  • RenderDragon Engine Testing - Extensive testing of the new RenderDragon engine across Android ARMv7 devices, which should improve graphics performance and visual quality on supported hardware
  • Experience Orb Command Fix - Fixed the ability to summon experience orbs via /summon command, which was broken and causing issues for custom map creators
  • Entity Destruction Optimization - Fixed display-only entity destruction in chunk discard scenarios, preventing performance issues when lots of entities are being loaded and unloaded
  • Query System Improvements - Fixed item_remaining_use_duration query having improperly scaled or inverted results, which was causing issues with custom items and behaviors

Command System & Technical Fixes

  • Command Block Reliability - Command blocks with 'Needs Redstone' and non-zero 'Delay in Ticks' now execute properly only if they remain powered for the delay duration
  • Scoreboard Display Fix - Fixed alignment issues with sidebar displays from the /scoreboard command when text length changes, making scoreboards look cleaner
  • Custom Entity Support - Fixed bugs where property ID would return "Unknown" for custom entities, and identifier strings now include proper namespaces
  • Development Tools - Added ImGUI window for easier viewing of content errors, making it much easier for creators to debug their custom content

Gameplay Balance & Bug Fixes

  • Food Consumption Logic - Players can no longer eat food when already at full hunger in Survival mode, bringing behavior in line with Java Edition
  • Dimension Travel Safety - Fixed the bug where players could be set on fire when changing dimensions if lava was underneath Nether Portals
  • Villager AI Improvements - Villagers can no longer spam doors open and closed, reducing annoying behavior and improving performance
  • Cartographer Reliability - Cartographers now more consistently give new maps on all platforms, making exploration maps more reliable

User Interface & Accessibility Enhancements

  • Achievement Screen Updates - New achievement screens are now available on Windows 10 ARM-based PCs, with better layout and functionality
  • Navigation Improvements - Fixed keyboard and D-pad navigation from custom server to edit server button, making server management more intuitive
  • Text-to-Speech Enhancement - Added proper spacing between tab titles and the word 'Tab' for text-to-speech functionality in settings
  • UI Layout Fixes - The sign-in text on the start screen no longer overlaps the Marketplace button

Experimental Features & Testing Focus

  • Caves & Cliffs Part II Preview - This beta specifically focuses on testing the major world generation changes that will define the 1.18 update
  • Performance Testing - Heavy emphasis on gathering performance feedback, especially regarding lag and frame rate issues on various Android devices
  • Community Feedback Integration - Direct integration with feedback collection systems to help shape the final release of these massive world generation changes
  • Stability Preparation - Extensive bug fixing to ensure the revolutionary world generation features are stable enough for wider release

Development & Creator Tools

  • Method Renaming - Renamed succeedWhenBlockTypePresent to succeedWhenBlockPresent for better API clarity
  • Callback System Enhancement - Added thenWaitAfter method for better delayed execution in custom behaviors
  • Content Error Handling - Improved error reporting for material textures and render controller issues
  • Compilation Improvements - Added new compile errors for expressions like 'text' + 3 that were previously ignored

Visual & Environmental Polish

  • Leash Rendering Fix - Fixed the failure to render leashes when attached to mobs outside of the viewport
  • Seagrass Generation Logic - Seagrass no longer spawns under lily pads during world generation, preventing them from breaking
  • Armor Rendering Balance - Armor no longer visually renders on Pillagers and Vindicators while still granting them armor effects for gameplay balance
  • Education Edition Cleanup - Education Edition items no longer show as options when using @e[type=] in regular gameplay

Minecraft 1.17.40.20 represents a crucial milestone in the development of Caves & Cliffs Part II. While it might be a beta version, the Stony Peaks biome and world generation improvements give Android players their first real taste of how dramatically different Minecraft worlds will look and feel in the full 1.18 update.

This version is perfect for players who want to experience the future of Minecraft terrain generation early and provide feedback that'll help shape the final release. The combination of new biome content, technical improvements, and extensive bug fixes makes it both a preview of exciting features and a more stable testing environment for the revolutionary changes ahead.

Additional Information:

Operating system
Android
Version
1.17.40.20
Author
Mojang Studios
Publisher
Microsoft
License
Free
Xbox Live
+
Size
130 Mb
Options Version File
MCPE 1.17 Download
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